This is an old revision of the document!
Emrys Borealis
Class/Level: Magic-User – 3
⇒ Specialist Mage – Realm of Protection
Species: Human
Alignment: Neutral – The Wanderer Initiate
Str: 0
Dex: 0
Con: 0
Int:+1
Wis: 0
Cha: 0
+1 attack bonus
+2 to saving throws against Spells
and magic
Languages: Common, +INT above 10
Skills: Alchemy, Mystic Reserve, Bibliophile
Combat Maneuvers: Charge, Parry, Fighting Withdraw
AC: 10 (cannot cast spells in armor)
HP: 6+2d6
Move: 30'
Weapons:
Allowed weapons: fist, baton, club, staff, knife, dagger, silver dagger, darts
Magic Item Creation: (bolded available)
* Scrolls – Read Magic
* Potions – Brew Potions
* Spell Book – Prepare Spell Book
* Magic Wand – Create Wands
* Permanent Magic Item – Create Permanent Magic Item
Gear: Component Bag, Spell Book, 2 sets of clothing, 1 belt, scabbards for any knives, daggers, or swords, 1 money pouch, 1 wine skin with 2 pints of wine, beer or water, 1 pair of boots, 1 backpack, 2 large sacks, and 1 Food Bag with 7 days of iron rations. Only the Food Bag, Money Pouch and Wine Skin (if they have contents) count as an Item for encumbrance purposes
Spells: 4 - 1st level spells & 2 - 2nd level spells
No summoning or necromancy spells
Spell Book:
Level 1:
* Air Shield
* Circle of Protection
* Detect Magic
* Protection from Law/Chaos
* Read Magic
* Shocking Grip
* Sleep
Level 2:
* Brew Potions
* Mind Reading
* Protection from Normal Missiles
XP: 5500/10000
* Starting XP: 5500
Gold: 0
* Starting Gold: WISx10
* Initial Shopping: -25g (Component Bag)