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Emrys Borealis
Class/Level: Magic-User – 3
⇒ Specialist Mage – Realm of Protection
Species: Human
Alignment: Neutral – The Wanderer Initiate
Str: 0
Dex: 0
Con: 0
Int:+1
Wis: 0
Cha: 0
+1 attack bonus
+2 to saving throws against Spells
 and magic
Languages: Common, +INT above 10
Skills: Alchemy, Mystic Reserve, Bibliophile
Combat Maneuvers: Charge, Parry, Fighting Withdraw
AC: 10 (cannot cast spells in armor)
HP: 6+2d6
Move: 30'
Weapons:
Allowed weapons: fist, baton, club, staff, knife, dagger, silver dagger, darts
Magic Item Creation: (bolded available)
 * Scrolls – Read Magic
 * Potions – Brew Potions
 * Spell Book – Prepare Spell Book
 * Magic Wand – Create Wands
 * Permanent Magic Item – Create Permanent Magic Item
Gear: Component Bag, Spell Book, 2 sets of clothing, 1 belt, scabbards for any knives, daggers, or swords, 1 money pouch, 1 wine skin with 2 pints of wine, beer or water, 1 pair of boots, 1 backpack, 2 large sacks, and 1 Food Bag with 7 days of iron rations. Only the Food Bag, Money Pouch and Wine Skin (if they have contents) count as an Item for encumbrance purposes
Spells:  4 - 1st level spells & 2 - 2nd level spells
No summoning or necromancy spells
Spell Book:
Level 1:
 * Air Shield
 * Circle of Protection
 * Detect Magic
 * Protection from Law/Chaos
 * Read Magic
 * Shocking Grip
 * Sleep
Level 2:
 * Brew Potions
 * Mind Reading
 * Protection from Normal Missiles
XP: 5500/10000
 * Starting XP: 5500
Gold: 0
 * Starting Gold:  WISx10
 * Initial Shopping: -25g (Component Bag)

