THE WANDERER

Alignment: Neutral

Spell Type: Neutrality

Ability Score: INT

Cleric Restriction: The Wanderer's clerics may never accept the help of a Lawful or Chaotic extra-worldly being or lose spell powers for at least a week.

Cleric Benefit: The Wanderer's clerics may prepare and use the magic-user spell Protection from Law/Chaos as if it were a first level Cleric spell.

Sacred Symbol: Crow

The Wanderer travels the Wide World and realms of the Spirit in a quest to prevent the final victory of either Law or Chaos.

The Wanderer has a shrine at H3 HENGE OF THE WANDERER which is run by a religious order dedicated to him called THE OBSTANTES.