DOGGERS

Classes Permitted: Fighter, Thief
Size: Medium, 1d6 HD
Stat Mods: +1 WIS,+1 CON, -1 INT, -1 CHA
Vision: Normal
Special Advantages: Track by Scent

The Doggers are a species of dog-like humanoids that can be found fair numbers wherever human communities have reached. Tough and perceptive, they make good soldiers and priests. Most non-adventuring Doggers can be found living as hunters, shopkeepers or herdsmen in or near human communities. Doggers are about evenly divided among all three alignments. The Doggers have normal, daylight vision like humans. However, they can detect by smell to a distance up to 120’ and can follow tracks by scent on a normal skill roll.

Doggers in the Region: There are several Dogger Tribes in the Region. “The Good Boys” live near the Lighthouse. “The Original Good Boys” live near Farmington, and “The Mangy Mutts” live in Polychronopolis. While not representing more than a tiny fraction of the population, they are very popular fellows.