=====ZONE 14: THE RIVERLAND===== [[edl|ENCOUNTER DIFFICULTY LEVEL]]--4 Dominant Terrain: Grassland Other Terrain: hills, poor grassland, cultivated farmland Features: [[Egmar|Castle Egmar]], [[R8|R8]], [[D2|D2]] These lands are cut by the South River, flowing from the [[z6|Break Ridge]] to the [[city|City]]. While the poor grassland near the city is very sparsely settled, and the main grassland is mostly home to small-scale herdsmen, Castle Egmar is a thriving free-hold farming community, and the hills between the bad grass and the forest are studded with small sheep-herding and mining villages. [[d2|The Dungeon of Hobgoblin Rufus]] is a multi-level complex that belonged to a hobgoblin sorcerer. It was attacked and sacked by Mud Orcs, but not more than the above ground fortifications were ever explored. There is a ruined town called McNastiburg along the river. It too was sacked by Mud Orcs, scattering the gnomish population that once served the river trade.