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way_stations [2021/09/26 10:12] daveway_stations [2021/10/06 13:11] (current) dave
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 The road itself is well paved and maintained, and is wide enough for two of the largest cargo wagons to pass each other in opposite directions without difficulty. The road itself is well paved and maintained, and is wide enough for two of the largest cargo wagons to pass each other in opposite directions without difficulty.
 +There is a stop every day's travel between Polychronopolis and Shadar City.  The stops include Castle Dyr, Fotress Poltron, Road Moot and the 8 way stations, all listed and linked below in order.  The trip from Polychronopolis to Shadar is 12 days, from Polychronopolis to Gormling is 10 days.
  
 The way stations are standardized.  Each has the following: The way stations are standardized.  Each has the following:
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 The station is commanded by a King's Agent and assisted by the garrison captain.  The entire road system is commanded by the Warden of the Road, based at Fortress Poltron. The station is commanded by a King's Agent and assisted by the garrison captain.  The entire road system is commanded by the Warden of the Road, based at Fortress Poltron.
 +
 +Shopping at the Way Stations:   the stations will sell provisions, packs, containers, harnesses, arrows/bolts, knives, spears, shields and other caravan related gear.  There's a 75% chance they will have 1d4 horses and 1d6 mules for sale.  Each station has a blacksmith who can repair metal objects.
  
 [[W1|W1]] [[W1|W1]]
way_stations.1632651154.txt.gz · Last modified: 2021/09/26 10:12 by dave