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shopping [2021/10/06 12:18] daveshopping [2021/10/06 13:15] (current) dave
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 ===Shopping in the Towns=== ===Shopping in the Towns===
 +Except as noted for each town, to find an item in one of the towns, take 1 day, roll INT or less on 1d20, and if successful, roll the town's available item percentage to see if the item is present (one check allowed per week).
  
-[[farmington|FARMINGTON]]:  Only goods worth 20gp or less are available in Farmington for a day-trip list of purchases.   Bulk purchases of provisions, horses and other livestock are actually easy to achieve and come with a 5% discount.+[[farmington|FARMINGTON]]:  Only goods worth 20gp or less are available in Farmington for a day-trip list of purchases.   Bulk purchases of provisions, horses and other livestock are actually easy to achieve and come with a 5% discount.   Available Item:  20%.
  
-[[portburg|PORTBURG]]: Only goods worth 35gp or less are available in Portburg for a day-trip list of purchases.  Ships can be bought here.  +[[portburg|PORTBURG]]: Only goods worth 35gp or less are available in Portburg for a day-trip list of purchases.  Ships can be bought here.    Available Item: 55%.
  
-[[gormling|GORMLING]]:  Gormling is so hostile and crabby place that visitors must make a list of items they want and give it to the "Town Agents" to fill.  A day-trip list of purchases of up to 50gp each can be made, but the town agents charge a 50% commission.+[[gormling|GORMLING]]:  Gormling is so hostile and crabby place that visitors must make a list of items they want and give it to the "Town Agents" to fill.  A day-trip list of purchases of up to 50gp each can be made, but the town agents charge a 50% commission.  Any metalwork item, including masterwork arms and armor can be found through the Town Agents too, regardless of price, but with the same commission.  Available Item: 45%.
  
-[[shadar_city|SHADAR CITY]]:  Only goods worth 40gp or less are available in Shadar City for a day-trip list of purchases.+[[shadar_city|SHADAR CITY]]:  Only goods worth 40gp or less are available in Shadar City for a day-trip list of purchases.  Available Item: 65%.
  
-===Shopping in the Villages===+===Shopping at the Way Stations===
  
-[[cattle_meeting|CATTLE MEETING]]+[[way_stations|The Way Stations]] along the Caravan road will sell provisions, packs, containers, harnesses, arrows/bolts, knives, spears, shields and other caravan related gear.  There's a 75% chance they will have 1d4 horses and 1d6 mules for sale.  Each station has a blacksmith who can repair metal objects.
  
-[[road_moot|ROAD MOOT]]+===Shopping in the Villages and Castles===
  
-[[herd_moot|HERD MOOT]]+[[cattle_meeting|CATTLE MEETING]]  Generally speaking, only food, poor quality clothing and blankets, and beverages can be easily purchased.  A simple weapon (i.e. not a sword or crossbow) can be repaired by a blacksmith.  Other purchases must be made in a proper town., except when a cattle sale is happening, then allow a 20gp day-trip list, and all the cattle one would want to buy.
  
-[[z2|MARCH OF CHRONOS VILLAGES]]+[[road_moot|ROAD MOOT]]: Anything that has to do with horses, wagons or containers can be bought here, a 10gp max day-trip is also available. 
 + 
 +[[herd_moot|HERD MOOT]]  only food and drink can be purchased here, at double cost. 
 + 
 +[[z2|MARCH OF CHRONOS VILLAGES]]:  the March of Chronos is dotted with multitudes of small farming villages.  Generally speaking, only food, poor quality clothing and blankets, and beverages can be easily purchased.  A simple weapon (i.e. not a sword or crossbow) can be repaired by a blacksmith.  Other purchases must be made in a proper town. 
 + 
 +[[castles|CASTLES]]: each Castle will have several farming villages within a few hundred yards where items can be purchased as they can in the Marcher villages above.  Inside the castles themselves, the inhabitants are likely to be able to provide a variety of goods, but must be convinced to, they aren't retailers.
shopping.1633522726.txt.gz · Last modified: 2021/10/06 12:18 by dave