gateway_to_adventure
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| gateway_to_adventure [2021/09/16 15:05] – dave | gateway_to_adventure [2021/09/20 15:52] (current) – dave | ||
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| * Example 1: Wilfred the Wise has been plagued by Rum-Ma the Ever-Living for months now. He finds, from a tavern rumor, that Rum-Ma has his evil crypt in Ruin 13 in the West Hills. | * Example 1: Wilfred the Wise has been plagued by Rum-Ma the Ever-Living for months now. He finds, from a tavern rumor, that Rum-Ma has his evil crypt in Ruin 13 in the West Hills. | ||
| * Example 2: Father Muntz needs the essence of a vampire' | * Example 2: Father Muntz needs the essence of a vampire' | ||
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| + | **Random Encounter System** | ||
| + | There is a system for random encounters in the Zones and in the City Wards and small towns. | ||
gateway_to_adventure.1631804757.txt.gz · Last modified: by dave
