====== Graven Images ====== When a carved statue is honored, worshiped and given sacrifice, it sometimes is inhabited by a demon. Then, through some astrological process it gains the power to speak, move AND KILL! ===== Baal ===== A Baal is a graven image, either of stone, clay or bronze, in the shape of a muscular man, sometimes with bull-like features, and sometimes even a bull's head. It wears a conical head-piece and carried a club or mace. Often worshipped by devil-cults in the Old World, Baals were also commonly the focus of worship in the Atlantean cities of the New World. Animated Baals are still worshiped by the degenerate beast-men in parts of the continent. A Baal never needs check morale. **BAAL (12 HD Brute, Graven Image)** * AC: 22; HD 12 HP 49 * Resistance: 22; * Mods: W +4/N+8/S+12 * Speed: 30' * Morale: XX * Stealth +4, Perception +4 * Attack, Melee: +8; Damage: 3d10+1 bludgeoning (mace) * Follow up attack: when it scores a hit with its club/mace, it can follow up with a second attack. * Evil, Construct * Immune: Slashing Attacks * Resistant: Piercing/Bludgeoning attacks * Immune: charm, hypnosis, sleep. * S+12, D+4 C+12, I+4 ,W+8,Ch+8 ===== Nehustan ===== When a devilish idol is made in the shape of a snake or dragon, it is called a Nehustan. These are often animated by a demonic spirit to encourage degenerate worshippers to offer sacrifice to the forces of evil. The Nehustan will attack either with a fiery breath blast, or by biting. It never need check morale. **NEHUSTAN (10 HD Brute, Graven Image**) * AC: 22; HD 10 HP 49 * Resistance: 22; * Mods: W +3/N+7/S+12 * Speed: 30' * Morale: XX * Stealth +3, Perception +3 * Attack, Melee: +7; Damage: 3d8+2 piercing (bite) * Fire Breath: 50’ cone, 5d6 damage, 3/fight, Dex to dodge * Evil, Construct * Immune: Slashing Attacks * Resistant: Piercing/Bludgeoning attacks * Immune: charm, hypnosis, sleep * S+12, D+3 C+12, I+3 ,W+7,Ch+7