AP Mace:  a mace or Warhammer can be made even more dangerous to defeat plate armor, gaining a +1 to damage against targets wearing that armor (or monsters with thick shells (like turtles, beetles or crabs).  400gp.
 
 Broad-Blade Spear a high-quality spear with a broad stabbing head.  When used in 2-hands it inflicts an additional +1 damage  to human/humanoid/demi-human targets in leather or no armor, or mammalian animals with AC 6 or worse (like giant weasels, wolves, boar etc.).  400gp.
 
 Heavy War Bow:  a longbow or composite bow meant for only the strongest of men.  It requires a 15+ in STR to use it, gets +1 to damage rolls.  
 
 Iron-Wood Mace: this is a mace made entirely of a rare, ultra-hard wood.  It acts like a normal mace in all respects, but cannot be destroyed by a rust monster or affected by any magic that affects metal only. 250gp.
 
 Mail-piercing arrows: such arrows get +1 to damage against targets in chainmail or reptilian creatures with scaly hides (like dragons, giant lizards and lizardmen).  200gp for 20 arrows.
 
 Mail-Piercing Spear:  a spear can be made with a narrow, mail-piercing head that offers the user a +1 to damage against enemies wearing chainmail or reptilian monsters with scaly hides (like dragons, giant lizards and lizardmen).   400gp.
 
 Sharp-Bladed Sword:  a sword or short sword can be made with a superior cutting edge.  Such a blade scores +1 to hit against humans/humanoids/demi-humans in leather armor or no armor at all, and animals with an AC of 7 or worse (like wolves, camels, giant weasels, most hounds etc.). 400gp.