=====STARTING EQUIPMENT===== In addition to the gear purchased with the starting money generated when [[ability_scores|ability scores]] are generated, each PC, henchman and hireling can be expected to have the following: * A set of serviceable work clothes * a good set of boots * a backpack * a coin purse that holds up to 500 coins * Food sack with 5 days' iron rations * a belt, girdle or baldric with any scabbards necessary for swords or daggers bought * 2 empty sacks. * 1 empty quart water skin This equipment will be automatically replaced if lost or damaged as long as you keep current on maintenace payments. None of these items count toward [[encumbrance_and_movement|encumbrance]], except the bag of food, which counts as 1 item, until you put something in them. For example, if you have extra money after buying gear, the purse will suddenly be 1 item for encumbrance. If you fill the skin with water, it becomes an item. Any character who has the magic-user class begins play with his first level spell book, and 1 scroll of any one spell from his first level list.