supply_deliveries_repossession
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supply_deliveries_repossession [2016/10/27 16:44] – dave | supply_deliveries_repossession [2018/03/04 13:23] (current) – external edit 127.0.0.1 | ||
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- | I'm envisioning that when Mr Cheavers (in flashback after cold open in medias res) gives his briefing, he will " | + | Page is Moot |
- | At the end of the session, he will send Rufus to repossess that piece if the PC mission fails. | + | See synthesized |
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- | Each session the players also get a certain number of draws from the equipment deck, to be included in Rufus' | + | |
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- | There should be some mechanism for PC'S requisition specific pieces, but I don't know what that might be | + | |
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- | //Maybe use boons or " | + | |
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- | I guess we need to decide when Rufus' | + | |
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- | We also need a scheme for how many draws. | + | |
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- | **DRAFT PROCEDURE 1:** | + | |
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- | * Cold Open Encounter | + | |
- | * Flash Back to Mr. Cheaver' | + | |
- | * Flash Back to Rufus' | + | |
- | * Unordered List ItemThe adventure | + | |
- | * Rufus' | + | |
- | Now also draw from 2nd deck, based on success and/or Kill Jar, this deck is only way vehicles can be acquired, upgraded or replaced, where henchmen can be acquired or replaced, where contacts can be acquired | + | |
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- | * Just need a formula or two for the second delivery numbers. | + | |
supply_deliveries_repossession.1477586651.txt.gz · Last modified: 2018/03/04 13:18 (external edit)