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character_creation

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Character Creation

The house rules for this campaign differ a little bit from the standard Savage Worlds rulebook.

  • PCs are recruited as veterans and so they start with 20XP to spend.
  • PCs start with six ability points to begin with rather than the standard 5.
  • The edges and hindrances for “Poverty”, “Noble, “Rich” and “Superrich” may not be chosen for this campaign.
  • Starting Gear: PC wildcards may choose a vehicle, weapon, or special equipment at character creation. If the item is ever lost or destroyed, they may replace it next game session. That way, a PC may guarantee that they always have their choice stuff.
    • PCs may choose to take an Edge to gain an extra piece of special equipment that will be replaced.
    • PCs may choose to take a Hinderance where they do not get any special equipment and must rely on whatever is in the arsenal at the beginning of each game session.
  • Characters who choose the Magic Arcane Background must choose powers from the list on this website rather than from the rulebook.
character_creation.1478296318.txt.gz · Last modified: 2018/03/04 13:15 (external edit)