User Tools

Site Tools


armorer_arcane_background

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
armorer_arcane_background [2016/11/11 16:59] andrewarmorer_arcane_background [2018/03/04 13:23] (current) – external edit 127.0.0.1
Line 16: Line 16:
   * **Boost Fighting** - Adds +1 to fighting roll when the weapon is used.   * **Boost Fighting** - Adds +1 to fighting roll when the weapon is used.
   * **Boost Shooting** - Adds +1 to shooting roll when the weapon is used.   * **Boost Shooting** - Adds +1 to shooting roll when the weapon is used.
-  * **Healing** - For 1 build point a Medpack may be created for the session.  This device rolls the user'healing skill for success and malfunctions on a 1.+  * **Healing** - For 1 build point a Medpack may be created for the session.  This device rolls the user'smarts attribute for success and malfunctions on a 1.
   * **Smite** - Adds +2 damage to a weapon (melee or firearm).   * **Smite** - Adds +2 damage to a weapon (melee or firearm).
   * **Stun** - This ammunition shocks those within a medium burst around where the target was hit.  If it is thrown a miss may deviate randomly, but if the ammunition was launched (like from a firearm) a miss has no effect.     * **Stun** - This ammunition shocks those within a medium burst around where the target was hit.  If it is thrown a miss may deviate randomly, but if the ammunition was launched (like from a firearm) a miss has no effect.  
armorer_arcane_background.txt · Last modified: 2018/03/04 13:23 by 127.0.0.1