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Grampa's Assignment Infinity

Grampa's Assignment Infinity

The Pitch:

A Savage Worlds campaign idea of like 1950s atomic horror/b-movie action/monster hunter action. Picture flying saucers, invaders from mars, giant insects, mutant critters and such. Just about every single monster in legend exists to one degree or another, but the government has kept it secret because the Lovecraftian gods can project more nasty things into the world the more people actually believe about it. The government has a live and let live attitude towards most monsters that stay hidden, but if they destroy property or kill people then they are eligible for sizable bounties to be destroyed. The bounties drive a private monster hunting industry, which allows private businesses to get licenses which allow them to skirt various laws including being able to own explosives, automatic weapons, and military vehicles to hunt down these rogue monsters. The player characters are a group of these contractors whose job it is to investigate and hunt down these horrors, while also protecting the general civilian population to prevent mass panic.

No Canadians! DLN

Rules Changes

Belief Belief is gained when supernatural, fantastic, or super-science abilities, creatures, activities or weapons/equipment are seen or encountered in public. The bulk of the Monster Control Board is composed of personnel who are trained just to deal with, and prevent the spread of, belief in the supernatural. In addition, the ancients built numerous structures with the purpose of bleeding off the belief energy, without it causing weaknesses in the fabric of reality.

Belief in the supernatural causes the fabric of reality to weaken, empowering monsters that already exist,

start.1575673713.txt.gz · Last modified: 2019/12/06 23:08 by andrew