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equipment [2020/01/21 15:44] daveequipment [2026/05/16 02:18] (current) – external edit 127.0.0.1
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 [[Common Atlantean Artifacts|Common Atlantean Artifacts]] [[Common Atlantean Artifacts|Common Atlantean Artifacts]]
 +
 +Complete Gear Book Document: {{ ::5_hacks_deep_gear_book.pdf |}}
  
  
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 ===== Armor ===== ===== Armor =====
  
-^Armor ^Base Cost ^STR^[[Load]] ^Base Armor Class^[[Durability]]^[[Descriptors]]^ +^Armor ^Base Cost ^[[Load]] ^Base Armor Class^[[Durability]]^[[Descriptors]]^ 
-|Leather|5gp|--|2|AC 12 + DEX|1|Light Armor| +|Leather|5gp|2|AC 12 + DEX|1|Light Armor| 
-|Gambeson|10gp|--|2|AC 12 + DEX|2|Light Armor| +|Gambeson|10gp|2|AC 12 + DEX|2|Light Armor
-|Mail, Cheap|50gp|15|5|AC 14|3|Disadvantage v Stealth/Stamina+|MW Gambeson|100gp|2|AC 12 + DEX|3|Light Armor masterwork
-|Mail, Avg|100gp|15|5|AC 15|3|Disadvantage v Stealth/Stamina+|Mail, Cheap|50gp|5|AC 14|3|Heavy Armor, Encumbering (15), Noisy
-|Mail, good|200gp|13|5|AC 16|3|Disadvanatage v Stealth/Stamina+|Mail, Avg|100gp|5|AC 15|3|Heavy Armor, Encumbering (15), Noisy
-|Master Mail|2000gp|13|5|AC 17|4|Disadvantage v Stealth/Stamina, Masterwork| +|Mail, good|200gp|5|AC 16|3|Heavy Armor, Encumbering (13), Noisy
-|Kite Shield|15gp|1|+2 AC When Wielded| 3|Hang Strap| +|Master Mail|2000gp|5|AC 17|4|Heavy Armor, Encumbering (13), Noisy, Masterwork| 
-|Round Shield|10gp|1|+2 AC When Wielded|2|Shield Wall| +|Kite Shield|15gp|1|+2 AC when wielded|3|Shield, Hang Strap, Horse Rig| 
-|Buckler|5gp|0.5|+2 AC When Wielded|1|Thrown|+|MW Kite Shield|150gp|1|+2 AC when wielded|4|Shield, Hang Strap, Horse Rig, Masterwork
 +|Round Shield|10gp|1|+2 AC when wielded|2|Shield, Shield Wall, Hang Strap| 
 +|MW Round Shield|100gp|1|+2 AC when wielded|3|Shield Wall, Hang Strap, Masterwork
 +|Buckler|5gp|0.5|+2 AC when wielded|1|Shield, Thrown
 +|MW Buckler|50gp|0.5|+2 AC when wielded|2|Shield, Thrown, Masterwork|
  
-====Area of Effect Weapons====+===== Area of Effect Weapons =====
  
 ^Weapon^ Price^ [[Load]]^ [[Supply]]^ Damage^Notes^ ^Weapon^ Price^ [[Load]]^ [[Supply]]^ Damage^Notes^
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 ==== Warrior ==== ==== Warrior ====
  
-  * Armor of your choice (load 5 or 2)+  * Average Mail or Gambeson (load 5 or 2)
   * Shield (Load 1)   * Shield (Load 1)
   * 2 one handed weapons  (Load 1 each)   * 2 one handed weapons  (Load 1 each)
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 ==== Zealot ==== ==== Zealot ====
  
-  * Armor of your choice you are proficient with  (Load 0,2 or 5)+  * Average Mail or Gambeson or No Armor  (Load 5,2 or 0)
   * Shield (load 1)   * Shield (load 1)
   * 1 one handed simple weapon (Load 1)   * 1 one handed simple weapon (Load 1)
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 ==== Scholar ==== ==== Scholar ====
-  * one handed simple weapon  (load 1) +  * one handed simple weapon  (load 1) 
-  * A shield or hunting bow (load 1 or 3--bow and arrows)+  * A shield or hunting bow (load 1 or 3--bow and arrows)
   * Potionery glassware (0.1 Load)   * Potionery glassware (0.1 Load)
-  * Scribe’s kit (0 load, 5 SUP to refill)+  * Scribe’s kit (0 load, 5 SUP to refill) or Rune carving implements (0.2 load)
   * Spell components (3 levels, 6 SUP,  1 load for component bag and all components)   * Spell components (3 levels, 6 SUP,  1 load for component bag and all components)
-  * rations (0.load, 2 SUP to refill) +  * Two rations (0.load, 2 SUP to refill) 
-  * roll on [[equipment#sundries|Sundries]]+  * roll on [[equipment#sundries|Sundries]] 
 +  * Magic Book (Hermetic, Zoroastrian, Kabbalist 0.2 Load; Sufi 1 load; Druid/Rune Caster 0 load)
   * Max SUP (1 load per 5; INT score)   * Max SUP (1 load per 5; INT score)
  
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