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normals_and_the_lackey_class

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normals_and_the_lackey_class [2021/04/15 00:28] davenormals_and_the_lackey_class [2021/04/15 00:29] (current) dave
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 =====Normals and the Lackey Class==== =====Normals and the Lackey Class====
  
-A great portion of the citizens encountered in farms and towns do not have classes or levels.  These are called Normals and they typically have 1d4 hit points. When they fight they have a THACO of 20, with their own line on the combat table.  They can wear only leather armor and most cannot use shields.  Most of them can use only clubs, batons, daggers, hand axes or quarter staffs as weapons.  The Judge can, however, add the use of 1-2 additional weapons based on occupation--Hunters a bow, Smiths a hammer, Lumberjacks an axe, Shepherds a sling etc.+A great portion of the citizens encountered in farms and towns do not have classes or levels.  These are called Normals and they typically have 1d4 hit points. When they fight they have a THACO of 20, with their own line on the combat table.  They can wear only leather armor and most cannot use shields.  Most of them can use only clubs, batons, knives, daggers, hatchets,  hand axes or quarter staffs as weapons.  The Judge can, however, add the use of 1-2 additional weapons based on occupation--Hunters a bow, Smiths a hammer, Lumberjacks an axe, Shepherds a sling etc.
  
 Sometimes Normals might join an adventuring party as henchmen or hirelings (typically as porters to carry things so the player characters don't have to).  Specialist hirelings like alchemists and blacksmiths are also counted as Normals.  Sometimes Normals might join an adventuring party as henchmen or hirelings (typically as porters to carry things so the player characters don't have to).  Specialist hirelings like alchemists and blacksmiths are also counted as Normals. 
normals_and_the_lackey_class.1618446497.txt.gz · Last modified: 2021/04/15 00:28 by dave