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miscellaneous_detail [2018/11/27 08:06]
dave created
miscellaneous_detail [2018/11/27 08:06] (current)
dave
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 =====MISCELLANEOUS DETAILS====== =====MISCELLANEOUS DETAILS======
  
-Recharging Items: ​ wands, rings and other such items that use charges may be recharged in an enchanter’s furnace, unless they are forbidden to be recharged by the item description. ​ The re-charging character must have a formula to create the item, and simply does an abbreviated creation procedure. ​  It takes half the component cost, half the time and no special ingredient to recharge the item.   The process still risks the item’s destruction on the final roll.+**Recharging Items**:  wands, rings and other such items that use charges may be recharged in an enchanter’s furnace, unless they are forbidden to be recharged by the item description. ​ The re-charging character must have a formula to create the item, and simply does an abbreviated creation procedure. ​  It takes half the component cost, half the time and no special ingredient to recharge the item.   The process still risks the item’s destruction on the final roll.
  
-Special Ingredients: ​ each formula should have its own special ingredient. ​ However, only one “dose” of special ingredient can be harvested from any particular animal, plant or monster. ​ So, if a Ring of Fire Resistance has a special ingredient of red dragon scales, only one ring can be made from any particular dragon.+**Special Ingredients:​**  each formula should have its own special ingredient. ​ However, only one “dose” of special ingredient can be harvested from any particular animal, plant or monster. ​ So, if a Ring of Fire Resistance has a special ingredient of red dragon scales, only one ring can be made from any particular dragon.
  
-Prices for Weapons: ​ since “vanilla” magic weapons and armor are not given a Gold Piece Value in the Hackmaster Guide (probably an oversight), attach these values: ​ +1=2000gp, +2=4000gp, +3=8,000gp, +4=12,​000gp,​ +5=18,​000gp.+**Prices for Weapons**:  since “vanilla” magic weapons and armor are not given a Gold Piece Value in the Hackmaster Guide (probably an oversight), attach these values: ​ +1=2000gp, +2=4000gp, +3=8,000gp, +4=12,​000gp,​ +5=18,​000gp.
  
miscellaneous_detail.txt · Last modified: 2018/11/27 08:06 by dave