User Tools

Site Tools


mapping_procedure

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
mapping_procedure [2018/11/28 14:53] davemapping_procedure [2021/02/07 12:55] (current) dave
Line 2: Line 2:
  
 **1---MAP SCALE** **1---MAP SCALE**
-inch on main map will equal 15 miles.+hex on main map will equal 5  miles, approximately 22 square miles (math is too hard for hexagons, so that's really a guess). 
 + 
 +Each 40x40 hex map  will be approximately 40,000 square miles which equals: 
 +  * Area of Pennsylvania 
 +  * Four times the size of either Wales, Normandy, Belgium or New Jersey 
 +  * Slightly larger than Hungary
  
-Each piece of 8.5 x11 paper will be approximately 21,000 square miles which equals: 
-  * One half of Pennsylvania 
-  * Twice the size of either Wales, Normandy, Belgium or New Jersey 
-  * Slightly smaller than West Virginia or Lithuania 
  
 So, the typical sheet could hold somewhere between 1 and 4 duchies or principalities. So, the typical sheet could hold somewhere between 1 and 4 duchies or principalities.
Line 14: Line 15:
   * __Hamlets__ have a population of less than 200 people—will not appear on main map   * __Hamlets__ have a population of less than 200 people—will not appear on main map
   * __Villages__ have a population of 200-900 people—will not appear on main map   * __Villages__ have a population of 200-900 people—will not appear on main map
-  * __Towns__ have a population of 1-9 thousand people (but mostly 1-6 thousand)—will appear on main map as a solid dot+  * __Towns__ have a population of 1-9 thousand people (but mostly 1-6 thousand)—will appear on main map. 
-  * __Cities__ have a population of 10-60 thousand people—will appear on main map as a dot surrounded by a circle. +  * __Cities__ have a population of 10-60 thousand people—will appear on main map 
-  * __Castles__:  population is included in the countryside population—will appear on main map as a circle with a cross inside+  * __Castles__:  population is included in the countryside population—will appear on main map.
   * __Countryside Population__:  each square mile of settled, farmed countryside contains 50 people.  This population includes hamlets, villages and castle population, but not town or city population.   * __Countryside Population__:  each square mile of settled, farmed countryside contains 50 people.  This population includes hamlets, villages and castle population, but not town or city population.
   * __Wilderness Population__:  each square mile of Wilderness should have between 1 and 10 people (or elves, orcs etc).   * __Wilderness Population__:  each square mile of Wilderness should have between 1 and 10 people (or elves, orcs etc).
Line 30: Line 31:
   * __1% Specials__—wizards, priests, shape-shifters and other powerful weirdos. This percentage is halved in the countryside.   * __1% Specials__—wizards, priests, shape-shifters and other powerful weirdos. This percentage is halved in the countryside.
   * __70% Others__—women, children old folks   * __70% Others__—women, children old folks
 +**
 +4--FACILITIES**
  
 +  * Inns:  Village 0-1, Town 1d3, City 2d6 
 +  * Tavern:  Village 0-1, Town 1d6, City 3d6 
 +  * Temple:  Village 0-1, Town 1d4-1 (at least 1), City 4+1d8 
 +  * Blacksmith:  Village 0-1, Town twice # of armorers,  City twice # of armorers 
 +  * Armorers:  Village: 0,  Town: 1 per 50 soldiers/knights, City 1 per 50 soldiers/knights plus 2d10 
 +  * Alchemist:  Village 0, Town 0-1, City 1d4 
 +  * Herbalist:  Village 0-1, Town 1d4-1, City 1d6 
 +  * Building Company:  Village 0,  Town 1d4-2, City 1d6  
 +  * Mage Guild:  Village 0,  Town 0-1,  City 2 
 +  * Gang:  Village 0-1,  Town 1-2,  City 2d6
  
mapping_procedure.1543416795.txt.gz · Last modified: 2018/11/28 14:53 by dave