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mapping_procedure [2018/11/28 15:04] davemapping_procedure [2021/02/07 12:55] (current) dave
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 **1---MAP SCALE** **1---MAP SCALE**
-inch on main map will equal 15 miles.+hex on main map will equal 5  miles, approximately 22 square miles (math is too hard for hexagons, so that's really a guess). 
 + 
 +Each 40x40 hex map  will be approximately 40,000 square miles which equals: 
 +  * Area of Pennsylvania 
 +  * Four times the size of either Wales, Normandy, Belgium or New Jersey 
 +  * Slightly larger than Hungary
  
-Each piece of 8.5 x11 paper will be approximately 21,000 square miles which equals: 
-  * One half of Pennsylvania 
-  * Twice the size of either Wales, Normandy, Belgium or New Jersey 
-  * Slightly smaller than West Virginia or Lithuania 
  
 So, the typical sheet could hold somewhere between 1 and 4 duchies or principalities. So, the typical sheet could hold somewhere between 1 and 4 duchies or principalities.
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   * __Hamlets__ have a population of less than 200 people—will not appear on main map   * __Hamlets__ have a population of less than 200 people—will not appear on main map
   * __Villages__ have a population of 200-900 people—will not appear on main map   * __Villages__ have a population of 200-900 people—will not appear on main map
-  * __Towns__ have a population of 1-9 thousand people (but mostly 1-6 thousand)—will appear on main map as a solid dot+  * __Towns__ have a population of 1-9 thousand people (but mostly 1-6 thousand)—will appear on main map. 
-  * __Cities__ have a population of 10-60 thousand people—will appear on main map as a dot surrounded by a circle. +  * __Cities__ have a population of 10-60 thousand people—will appear on main map 
-  * __Castles__:  population is included in the countryside population—will appear on main map as a circle with a cross inside+  * __Castles__:  population is included in the countryside population—will appear on main map.
   * __Countryside Population__:  each square mile of settled, farmed countryside contains 50 people.  This population includes hamlets, villages and castle population, but not town or city population.   * __Countryside Population__:  each square mile of settled, farmed countryside contains 50 people.  This population includes hamlets, villages and castle population, but not town or city population.
   * __Wilderness Population__:  each square mile of Wilderness should have between 1 and 10 people (or elves, orcs etc).   * __Wilderness Population__:  each square mile of Wilderness should have between 1 and 10 people (or elves, orcs etc).
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   * Inns:  Village 0-1, Town 1d3, City 2d6   * Inns:  Village 0-1, Town 1d3, City 2d6
   * Tavern:  Village 0-1, Town 1d6, City 3d6   * Tavern:  Village 0-1, Town 1d6, City 3d6
-  * Temple:  Village 0-1, Town 1d4-1, City 2d6+  * Temple:  Village 0-1, Town 1d4-1 (at least 1), City 4+1d8
   * Blacksmith:  Village 0-1, Town twice # of armorers,  City twice # of armorers   * Blacksmith:  Village 0-1, Town twice # of armorers,  City twice # of armorers
   * Armorers:  Village: 0,  Town: 1 per 50 soldiers/knights, City 1 per 50 soldiers/knights plus 2d10   * Armorers:  Village: 0,  Town: 1 per 50 soldiers/knights, City 1 per 50 soldiers/knights plus 2d10
mapping_procedure.1543417448.txt.gz · Last modified: 2018/11/28 15:04 by dave