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krand [2018/11/29 15:02] davekrand [2018/11/30 15:37] dave
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-**Government:** Sir Marco Goldhelm is the Knight-Castellan of Krand, appointed by Ducal Commission to govern the town.  He is advised by a council of 10 knights of the town and 20 master craftsmen.  +**Government:** Sir Marco Goldhelm is the Steward of Krand, appointed by Ducal Commission to govern the town.  He is advised by a council of 10 knights of the town and 20 master craftsmen.  
  
 **Military**: The Dukedom keeps a squadron of 3 Warships at Krand to patrol the northern gulf for barbarians, monsters and pirates.  60 sailors and 180 marines make up the fleet compliment.  There are only 60 Crossbowmen and 20 knights in the regular town garrison, with wall-guard and watch duties lying on the town militia.  There are 20 knight-vassals who hold land in the town (10 of whom are on the  town council).  **Military**: The Dukedom keeps a squadron of 3 Warships at Krand to patrol the northern gulf for barbarians, monsters and pirates.  60 sailors and 180 marines make up the fleet compliment.  There are only 60 Crossbowmen and 20 knights in the regular town garrison, with wall-guard and watch duties lying on the town militia.  There are 20 knight-vassals who hold land in the town (10 of whom are on the  town council). 
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 **The Temple of Isis and Osiris**:  the High Priest and Priestess  Frederic and Juliana are quite old and their congregation is mostly the old folks of the town and all the farmers of the district outside.  The temple is protected only by a squad of 20 1st and 2nd level clerics. **The Temple of Isis and Osiris**:  the High Priest and Priestess  Frederic and Juliana are quite old and their congregation is mostly the old folks of the town and all the farmers of the district outside.  The temple is protected only by a squad of 20 1st and 2nd level clerics.
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 ** **
 The Arsenal of Krand**:  all 6 armorers and 6 of the blacksmiths of the town work at the Town Arsenal, which is dedicated to maintaining the squadron of ships of the Dukedom based in town.   They also maintain the weaponry of the town watch and garrison.   The Arsenal of Krand**:  all 6 armorers and 6 of the blacksmiths of the town work at the Town Arsenal, which is dedicated to maintaining the squadron of ships of the Dukedom based in town.   They also maintain the weaponry of the town watch and garrison.  
krand.txt · Last modified: 2021/02/09 14:22 by dave