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jousting_and_tournaments [2018/12/20 16:19] davejousting_and_tournaments [2018/12/21 15:50] (current) dave
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 {{ ::joust_cards.pdf |}} {{ ::joust_cards.pdf |}}
  
-JOUSTING RESULTS:+JOUSTING RESULTS:  check Joust Results Matrix document or list below.  {{ ::joust_result_matrix.pdf |}}
  
   - Head vs. High:  Break Lance   - Head vs. High:  Break Lance
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 After 6 passes, if neither knight is unhorsed, the fight continues on foot with regular weapons until one knight is dead, unconscious or yields.   The victorious knight may kill an unconscious or yielded knight, or may spare him. After 6 passes, if neither knight is unhorsed, the fight continues on foot with regular weapons until one knight is dead, unconscious or yields.   The victorious knight may kill an unconscious or yielded knight, or may spare him.
  
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 +Historical Note:  Yes, I know that in historical jousts "breaking a lance" was a good thing, showed you made a hit.  But, it seemed better for simplifying the matrix to ignore the chance for a miss, instead the breaking of a lance in Thranconia represents the defender blocking the lance with his shield.
jousting_and_tournaments.txt · Last modified: 2018/12/21 15:50 by dave